![]() ![]() ![]() I have not found all the places that need to be changed yet, but there is a way around this issue. If we edit our file to add an item to our inventory, for example diamond, it will make our file larger by 7 because diamond has 7 letters, and we do not change the parts where size of file is stored, our file will become corrupted and that means bye bye to our diamond dreams. Some parts of the player file keep information about length (size) of various sections of file (this makes it easier for game to read the file, but makes it harder for us to keep the file valid after we change something). Is because Starcheat conflicts with Player files sometimes and/or your mods. (until official release linux and osx downloads are down). Starcheat is a Starbound player save editor, you can get free pixels with this (omg) Main download is 64bit, Win32it download here and OSX here. There is also another kind of information not related to the player in game, but very important for us anyway. Starbound Save Editor Starbound Character Inventory Editor. From what I understand it is divided into multiple sections that keep information about player character, like it's name, what hair type they have, and lots of other things I didn't have time to decypher yet (probably position on map etc.), but most importantly contents of players inventory. Before I make you stare at lots of numbers let me tell you some general things about the player file. Another thing you will need is calculator (or brain) to convert hexadecimal numbers to decimal (windows calc in programmer mode is fine). ![]()
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